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All Turtle Pokémon: Abilities, Strengths, Weaknesses & Including Moves

  • DCS 

There are many incredible species in the Pokémon universe, as Professor Oak once remarked. Over the course of the eight generations, players and viewers have encountered a wide range of unique creatures, each of which resembles a different animal, object, or other, more ethereal notion. We will continue to focus on the animal kingdom in this post as we present a list of every turtle-like Pokémon in the franchise.

We are going to rank these Pokémon according to their PokéDex numbers and provide you some fundamental details about each one, such as their moves, skills, and flaws. We’ll also respond to some more inquiries concerning each Pokémon. Let’s get going!

Blastoise


Number #009 \sGeneration I \sTypes
Water \sAbilities
Torrent: When the Pokémon’s HP is low, it amplifies Water-type attacks.
The Pokémon slowly regains HP in the rain.
Mega Launcher: Boosts pulse and aura movements.
Weaknesses
Electric, Grass
The model for Blastoise is a turtle with two cannons. They are able to hit cans from 50 metres away with water shots fired with sufficient accuracy. Despite this, they are unable to aim at too close targets. Blastoise is a common addition to fire teams due of its superior strength and power to a fire hose. With the massive volumes of water it is capable of shooting, any fire can be put out quickly. If its cannons’ firepower wasn’t sufficient to keep it out of harm’s way, it could still use its shell as cover or use its immense weight to trample its foe.

Moves

Move Type Cat. Pwr. Acc. PP for Level
1 Tackle Normal Physical 40 100% 35 1 Flash Cannon Steel Special 80 100% 10
One Tail Whip Normal Status: 100% 30
1 Water Gun Water Special 40 100% 25, 1 Withdraw Water Status — —% 40 Evo
Rapid Spin Normal Physical 50 100% 40 Flash Cannon Steel Special 80 100% 10
15 Water Pulse Water Special 60 100 percent 20 Protect Normal Status — — percent 10 25 12 Bite Dark Physical 60 100 percent
Water Status for Rain Dance — — percent 5 30
Physically Aqua Tail Water 90 90 10 35
Shell Smash Normal Status 15 42 — — percent
Status of Iron Defense Steel — — percent 15 49
56 Skull Bash Normal Physical 130 100% Hydro Pump Water Special 110 80%

Carracosta


Number #565 \sGeneration V \sTypes
Water and rock skills
Reduces the strength of supereffective attacks received: Solid Rock
It is strong and cannot be destroyed by a single blow. It is also resistant to one-hit KO attacks.
Swift Swim: When it rains, a Pokémon’s Speed stat is increased.
Weaknesses
Ground, grass, and electric
Archelon, an extinct genus of tortoise thought to have been the biggest tortoise ever to exist, served as the inspiration for Carracosta. Its front portion resembles a bulletproof vest and its shell resembles a leatherback sea turtle. They had a marine lifestyle. They headed Tirtouga tribes with up to 20 people. Fossils have revealed that they possessed a large shell.

In addition to being lethal with their bite, they were slow and hazardous. They consumed algae and shellfish like Krabby or Lileep as food. They inhabited a warm, humid region where marine and aquatic life flourished in of of the oldest habitats in the Pokémon world because to the climate. Even though Carracosta spent most of his time below in the ocean, occasionally he would surface.

It chased its prey on land before dragging it out to sea, where it dealt the killing blow. This Pokémon possesses extraordinarily powerful claws on its front fins that can crush bones and open a hole in the bottom of an oil tanker. They can also cause an opponent to pass out after being injured.

Additionally, due to the jaw’s incredible strength, it can easily crush rocks, bones, and prey with ease. This Pokémon primarily consumed Omastar and Omanyte, easily crushing their shells with the help of its jaw. Carracosta then fortifies his own body with the nutrients from the bones and shells.

Moves

Type Level Move Level Cat. Pwr. Acc. PP 1 Aqua Jet Water Physical 40 100 % 20 % 9 Smack Down Rock Physical 50 % 15 % 12 Ancient Power Rock Special 60 % 5 % 15 Bite Dark Physical 60 % Withdraw Water Status — — percent 40 % 1 Protect Normal Status — — percent 10 % 1 Aqua Jet Water Physical 40 100 % 20 % 25 18 Brine Water Special 65 100% 10 21 Wide Guard Rock Status — —% 10 24 Physical Rock Slide 75 – 90 % 10 – 27 Crunch Dark Physical 80% 100% 15 30% Curse Ghost Status — — percent 10 Iron Defense —— percent 15 Steel Status —— percent 10 Aqua Tail —— percent 10 Physical 90 —— percent 10 Rain Dance Hydro Pump Water Special 110 80% 5 51 Water Status — — percent 5 46 Shell Smash Normal Status 15 — — %

Chewtle


Number #833 \sGeneration VIII \sTypes
Water \sAbilities
Strong Jaw: The Pokémon’s powerful jaw increases the effectiveness of its biting techniques.
A sturdy shell shields the Pokémon from damaging blows.
Swift Swim: When it rains, a Pokémon’s Speed stat is increased.
Weaknesses
The inspiration for Grass, Electric Chewtle came from a young snapping turtle. Chewtle is a little Pokémon with a head that is disproportionately huge to its size. Although orange marks can also be visible on its cheeks, mouth, and upper horn of its head, turquoise is its main hue and can be seen on its head, legs, and even the top of its shell.

The lower stripe of its shell is brown in contrast. Each of its feet has a solitary claw. He experiences excruciating pain when his incisors erupt and bites everything he comes across to numb it. It is stated that you can break practically anything with this tooth. He attacks the foe with his extremely tough horn. He bites him and holds on when he lets his guard down.

Moves

Move Type Cat. Pwr. Acc. PP 1 Tackle for the Level

Physically Normal 40 100% 35
1 Water Gun
Water Special 40% 100% 25% 7
Bite Dark Physical 60 100% 25% 14 Protect Normal Status — —% 10 21
Normal Physical Headbutt 70 100 15 28
Counter Fighting
100 percent physical 20 35
Jaw Lock Physically Dark 80% 0% 10 42
Liquidation
Water Physical 85% 100% 10 49%
slam into
Normal Physical 85 100% 15

Drednaw


Number #834 \sGeneration VIII \sTypes
Water and Ground Skills
Strong Jaw: The Pokémon’s powerful jaw increases the effectiveness of its biting techniques.
A sturdy shell shields the Pokémon from damaging blows.
Swift Swim: When it rains, a Pokémon’s Speed stat is increased.
Weaknesses
Electric, Fighting, Grass Ground
Based on an alligator turtle, Drednaw. It has a bluish-colored, scaly body and a pale lower jaw and chest. It has a rocky brown shell on its back and rocky scales on its horn-like head, arms, and tail. Its jaw has saw-toothed edges that are so powerful they can cut through rock and iron. Its powerful muscles let it to move rapidly in spite of its bulky shell.

It is a fiercely combative Pokémon that puts its catchers’ abilities and morals to the test. Only the most skilled trainers are capable of taming him. Some people decide to let it go back to its wild state after realising they are unable to control it.

Moves

Move level Type Catapult Power Access, PP
1 Rock Tomb Rock Physical 60 95 percent 15
1 Razor Shell
Water Physical 75 – 95 % 10 – Crunch Dark Physical 80 – 100 % 15 – Polish Rock Status 20 – Tackle Normal Physical 40 – 100 % 35 – Water Gun Water Special 40 – 100 % 25
1 Bite Dark Physical 60% 100% 25
1 Protect Normal Status — — % 10 Evo. Rock Tomb Rock Physical 60 — — % 15 21 Headbutt Normal Physical — — % 15 30
Counter Fighting Physical: 100% 20 39 Jaw Lock: 100% Dark Physical: 80% 10 48 Liquidation
Water Physical 85 – 100 %
10 \s57
Body Slam Regular Physical 85 100% 15 66 Head Smash Rock Physical 150 80% 5

Grotle


Number #388 \sGeneration IV \sTypes
Grass \sAbilities
When the Pokémon’s HP is low, Overgrow amplifies Grass-type attacks.
A sturdy shell shields the Pokémon from damaging blows.
Weaknesses
Flying, toxic, insect, fire, and ice
A snapping turtle is the model for Grotle. Its back, head, and tail are totally encased in an ocher-colored shell, which is made of both minerals and soil. The sprout that was once on Turtwig’s head has expanded into two bushes and relocated to Grotle’s back. It inhabits woodlands that are close to bodies of water, like lakes or rivers. In order to obtain minerals and harden its shell, it typically wallows in muck.

He tries to obtain the sun where his shrubs are on his back during the day. Berries on the shrubs on its back are frequently seen in the springtime. Some Pokémon even mount its back to catch them. Grotle can locate fresh water springs and transport amiable Pokémon there on its back. There are purportedly crystalline springs that only Grotle is aware of.

Moves

Type Level Move Level Catapult Power Access, PP
1 Tackle Regular Physical 40 100% 35
1 Status of Water Withdrawal — — % 40
1 Absorb Special Grass 20 100 % 25, 5 Withdraw Water Status — — % 40, 6 Leafage Physical Grass 40 100 % 40
10 Growth
Razor Leaf Grass Physical 55 95 Normal Status — — percent 20 13
22 Bite Dark Physical 60 100% 25 27 Mega Drain Grass Special 40 100% 15 32 Leech Seed Grass Status — 90% 10 37 Curse Ghost Status — — percent 10
Giga Drain Grass Special 75 100 percent 10 52 Synthesis Grass Status — — percent 5 42 Crunch Dark Physical 80 100 percent 15
Leaf Storm Special Grass 130 90% 5

Squirtle

Number #007
I \sTypes
Water \sAbilities
Torrent: when the Pokémon’s HP is low, amplifies water-type attacks.
The Pokémon slowly regains HP in the rain.
Weaknesses
Electric, Grass
Squirtle has a bluish colour and the appearance of a semi-aquatic turtle. When a baby seal is born, its back swells until it forms a shell; at first, it is soft and elastic, but if you hit it, it will bounce back; over time, however, it will harden to resist the attacks of any threat. When a seal feels threatened, it will hide inside the shell; when it does so, it can release a lot of water pressure when the opportunity arises.

With its rounded form and indentations, its shell acts as both protection and a means of reducing water resistance, allowing it to swim at extremely high speeds. It can spew foam and pressurised water in high-precision jets from its mouth, as well as use its hard shell to strike. It can always be found next to freshwater or salty bodies of water.

Moves

Type Level Move Level PP 1 Tackle Catapult Power Accuracy Normal Physical 40 100 35
One Tail Whip Normal Status: 100% 30
3 Water Gun Water Special 40 100% 25 6 Withdraw Water Status — —% 40 9 Rapid Spin Normal Physical 50 100% 25 12 Bite Dark Physical 60 100% 25 15 Water Pulse Water Special 60 100% 20 18 Protect Normal Status — —% 10 21 Rain Dance Water Status — —% 5 24 Aqua Tail Water Physical 90 90% 10 27
Shell Smash Normal Status 15 30 — — percent
Status of Iron Defense Steel — — percent 15 33
5 36 Hydro Pump Water Special 110 80% Skull Bash Normal Physical 130 100%
10

Tirtouga


Number #564 \sGeneration V \sTypes
Water and rock skills
Reduces the strength of supereffective attacks received: Solid Rock
It is strong and cannot be destroyed by a single blow. It is also resistant to one-hit KO attacks.
Swift Swim: When it rains, a Pokémon’s Speed stat is increased.
Weaknesses
Ground, grass, and electric
The Protostega tortoises from prehistory are the second-largest tortoises that have ever existed, only after the Archelon (on which Carracosta is based). Tirtouga is a Pokémon that has been recreated from an ancient fossil. One hundred million years ago, it existed in the marine environments of temperate zones. It is thought to be the ancestor of all living turtle Pokémon.

Although he was a marine creature who loved to hunt in the water, he was not afraid to venture onto land even though he resided in the sea. Tirtouga can dive to a depth of 1,000 metres in quest of prey due to its strong shell and bony nature.

Moves

Type Level Move Level Catapult Power Acc. PP 1 Water Gun Water Special 40 100% 25 1 Withdraw Water Status — —% 40 3 Protect Normal Status — —% 10 6 Aqua Jet Water Physical 40 100% 20 9 Smack Down Rock Physical 50 100% 15 12 Ancient Power Rock Special 60% 100% 5 15 Bite Dark Physical 60% 100% 25 18 Brine Water Special 65 100% 10 21 Wide Guard Rock Status — —% 10 24 Crunch Dark Physical 80 100 percent 15 30 Rock Slide Rock Physical 75 90 percent 10 27 Curse Ghost Status — — percent 10 Curse Steel Defense — — percent 15 Aqua Tail Water Physical 90 90 10 Rain Dance Water Status — — percent 5 Hydro Pump Water Special 110 80 5 Curse Ghost Status — — percent 10 Shell Smash Normal Status 15 — — %

Torkoal


Number #324 \sGeneration III \sTypes
Fire \sAbilities
White Smoke: The Pokémon’s white smoke shields it from damage from other Pokémon, keeping its stats from dropping.
Drought: When a Pokémon engages in combat, the sunshine becomes intense.
A sturdy shell shields the Pokémon from damaging blows.
Weaknesses
Rock, dirt, and water
Torkoal is modelled after a charcoal oven and a huge tortoise. Torkoal digs for coal alongside many of his clan in mountains and abandoned mines. He fills the holes in his shell with it when he discovers it so that he can burn it there to produce energy. He burns more coal than usual prior to combat, and if assaulted, he exhales a cloud of thick, black smoke that enables him to flee.

He makes a noise like a locomotive chimney blowing smoke out of his nose. However, the smoke he exhales out the hole in his back is a good indication of his health; if it gushes out strongly, he is in great shape. The fire becomes weaker and more susceptible to extinction as it is put out. In a home, it is typical for the Torkoal to unintentionally burn anything.

Moves

Type Level Move Level Cat. Pwr. Acc. PP 1 Smokescreen Normal Status — 100 percent 20 16 Smog Poison Special 30 70 percent 20 1 Ember Fire Special 40 100 percent 25 4 Withdraw Water Status — — percent 40 8 Rapid Spin Normal Physical 50 100 percent 40 50 percent of the Clear Smog Poison Special 15 20 Physical Flame Wheel Fire 60 100% 25 24 Protect Normal Status — —% 10 28 Lava Special for Plume Fire 80 100 15 32 Iron Defense Steel Status — — percent 15 40 Flamethrower Fire Special 90 100 percent 15 44 Body Slam Normal Physical 85 100 percent 15 36 Status of the Curse Ghost — — percent 10 48 95 90% Heat Wave Fire Special 10 52 Psychic Status Amnesia — — percent 20 56 Inferno Fire Special 100% 50% 5 60% Shell Smash Normal Status 15 64 — — percent Explosion Fire Special 150 100% 5

Torterra


Number #389 \sGeneration IV \sTypes
Ground and Grass Skills
When the Pokémon’s HP is low, Overgrow amplifies Grass-type attacks.
A sturdy shell shields the Pokémon from damaging blows.
Weaknesses
Bug, Flying, Fire, and Ice
Torterra are typically found in extremely dense woodlands. A leafy tree has replaced the shrub that Grotle once had on his back, and inside it, some flying Pokémon have built their nests. Since some Pokémon spend their entire lives on its back and Torterra always keeps an eye on them, this gives Torterra a calm disposition and makes it an extremely observant Pokémon.

It also adopts the Ground type, suggesting a closer link with this element now, and modifies its type in proportion to its pre-evolution. According to legend, when the Torterra tree receives the right nutrients, it starts to produce berries that Torterra and/or the Pokémon that have made their homes on its back can consume.

Torterra needs to keep drinking water all the time to keep his tree alive. As a result of the Torterra loin’s exceptional nutritional attributes, its tree is constantly expanding. This is why it needs to be pruned over time to prevent it too big and uncomfortable. While tame Torterra have the attention of their trainers, wild Torterra typically must fend for themselves.

When a Torterra is a wild Pokémon, its back can act as a habitat for other Pokémon, and they enjoy having their hair clipped since it feels to them like a soothing massage. Trainer-owned Torterra are unable to have such utility because to the obvious difficulties. Additionally, it is no longer a place the Pokémon can put their trust.

It is well known that Torterra is based on the mythical Genbu. One of the four symbols of the Chinese constellations is where Genbu got its start. It is known as Black Tortoise or North Tortoise in Chinese. It also alludes to the winter season in addition to being a representation of the north. It physically shares characteristics with ankylosaurs, such as its spike-like protrusions from its cheekbones and its pointed nose.

The Great A’Tuin, a gigantic Torterra, was once thought to be the planet’s support. Its species name, continent, is derived from this. Torterra have no natural predators, allowing them to enjoy a long life. More than 500 years have been lived by certain people.

The Torterra inhabit forests because they can find food there and because they are frequently close to a water source, like a river. Torterra also lives in mountainous areas close to springs because he must constantly drink water.

Moves

Type Level Move Level Catapult Power Access, PP
One Earthquake Ground Physical 100 100 10
1 Wood Hammer Physical Grass 120 100 15
1 Tackle Regular Physical 40 100% 35
1 Status of Water Withdrawal — — % 40
1 Absorb Grass Special 20% 100% 25
1 Evo. Earthquake Ground Physical 100 100 % 25 Razor Leaf Grass Physical 55 95% 10
5 Status of Water Withdrawal — — Percentage 40
Six Leafage Grass Physical 40 100 40
Growth Normal Status: — —% 20 13 Razor Leaf Grass Physical: 55 95% 25
22 Bite Dark Physical 60 100% 17 Curse Ghost Status — —% 10
Thirty-seven Mega Drain Grass Special Forty Percent 15
33 Leech Seed Grass Availability: 90% 10
39 Synthesis Grass Status — —% 5 45 Crunch Dark Physical 80 — —% 15 51 Giga Drain Grass Special 75 — —% 10 57 Leaf Storm Grass Special 130 — —% 5

Turtonator


Number #776
Generation VII \sTypes
Dragon and fire abilities
A sturdy shell shields the Pokémon from damaging blows.
Weaknesses
Earth, Rock, and Dragon
Turtonator is modelled by a landmine and a Matamata turtle. Turtonator is a creature that inhabits volcanic regions and feeds on sulphur and other compounds that are found in volcano craters. As a result, an explosive material layer is applied to its shell. The spikes on its shell start to glow when it is attacked, setting off a tremendous explosion.

In the vicinity of craters, it can blend in and seem to be a rock, remaining undetected while it waits for its meal. When it realises that it has stepped on its shell, it strikes it with its tail to cause an explosion. He lets the blast out via the hole in his belly as his shell explodes. Since this is also his weak spot, attacks there will hurt him more.

Moves

Type Level Move Level Cat. Pwr. Acc. PP 1 Smog Poison Special 30 70 20
Protect Normal Status — — percent 10 12 Endure Normal Status — — percent 10 16 Flail Normal Physical — 100 percent 15 20 Incinerate Fire Special 60 100 percent 15 24 1 Tackle Normal Physical 40 100 percent 35 4 Ember Fire Special 40 100 percent 25 8
Steel Defense
Status of Steel — — percent 15 28
Dragon Special, Dragon Pulse 85, 100, 10 32
Body Slam Normal Physical 85 % 15 % 36 Flamethrower Fire Special 90 % 15 % 40
Special Shell Trap Fire 150 100% 5 44
Shell Smash Normal Status — —% 15 48 Overheat Fire Special — —% 90 5 52 Explosion Normal Physical ——% 250 100%
5

Turtwig


Number #387 \sGeneration IV \sTypes
Grass \sAbilities
Grows more powerful. When the Pokémon’s health is low, use grass-type moves.
A sturdy shell shields the Pokémon from damaging blows.
Weaknesses
Flying, toxic, insect, fire, and ice
Turtwig is modelled like both a sprout and a little Chelidrid tortoise. A stem with a branch and two leaves sprout from it develop on his head. Earth makes up the entirety of its brown shell. When Turtwig consumes water, the Pokémon becomes firm and moist, indicating that it is healthy. Since they require water to retain the leaves on their heads, which would otherwise wither, they typically reside in locations close to rivers.

Additionally, because of them, it is able to perform photosynthesis, so you do not need to worry about finding food. Similar to the other starter Pokémon, it can be challenging to find this Pokémon in the wild; nevertheless, since it is a Starter from Sinnoh, it is usual to see trainers there using it in their team.

Moves

Type Level Move Level PP 1 Tackle Catapult Power Accuracy Normal Physical 40 100 35
5 Status of Water Withdrawal 40 6 Physical Leaf Coverage of Grass 40 100% 40 10 Growth
Giga Drain Grass Special 75 100 percent 10 45 Normal Status — — percent 20 13 Razor Leaf Grass Physical 55 95 percent 25 17 Curse Ghost Status — — percent 10 21 Bite Dark Physical 60 100 percent 25 25 Mega Drain Grass Special 40 100 percent 15 29 Leech Seed Grass Status — 90 percent 10 33 Synthesis Grass Status — — percent 5 37 Crunch Dark Physical 80 100 percent 15 41
130 90% Leaf Storm Grass Special

Wartortle


Number #008 \sGeneration I \sTypes
Water \sAbilities
Torrent: When the Pokémon’s HP is low, it amplifies Water-type attacks.
The Pokémon slowly regains HP in the rain.
Weaknesses
Electric, Grass
The semi-aquatic turtle known as Wartortle has a deeper blue tint than Squirtle. The wartortle is revered as a representation of enduring might. The oldest Wartortles contain algae on their shells and are thought to have a lifespan of up to 10,000 years. Since it swims quickly and hides in the water to hunt its food, it relies on the support of its large, furry ears, muscular legs, and long tail to level itself and retain its balance.

Although his tail is visible, he may use it to defend himself from attackers when they strike his head. The scratches on his shell are evidence of the battles he has endured and of his skill as a fighter. It shares similarities with Squirtle in that both freshwater and saltwater aquifers are nearby, and both are noted for launching pressurised water jets.

Moves

Type Level Move Level PP 1 Tackle Catapult Power Accuracy Normal Physical 40 100 35
One Tail Whip Normal Status: 100% 30
1 Water Gun Water Special 40 100% 25 1 Withdraw Water Status — —% 40 9 Rapid Spin Normal Physical 50 100% 25 12 Bite Dark Physical 60 100% 25 15 Water Pulse Water Special 60 100% 20 20 Protect Normal Status — —% 10 25
Shell Smash Normal Status — — percent 15 40 Iron Defense Steel Status — — percent 15 45 Rain Dance Water Status — — percent 5 30 Aqua Tail Water Physical 90 90 percent
Special Hydro Pump Water 110 80% 5 50
Skull Bash Regular Physical 130 100 %
10

 

 

 

 

 

 

 

 

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